Every month, market intelligence group Superdata, a Nielsen company, publishes a report about the health of digital markets. The report covers the top earners on PC, consoles and mobile. Needless to say, the success of Fortnite made it a regular target for analysis on these reports. Superdata’s January report said that Fortnite’s revenue has hit its lowest level since November 2017. While Epic Games did not respond to this specifc report, the developer said it takes issue with Superdata’s findings in general, questioning its analysts’ methodology in a statement to Games Industry.
“Superdata does not and has not ever had access to Epic’s Fortnite revenue data, and Superdata’s reports do not accurately reflect Fortnite’s performance,” an Epic representative said. “We are disappointed that Superdata has repeatedly published wildly inaccurate reports about Fortnite based on what we believe is questionable methodology. While we do not and have not publicly shared revenue numbers for Fortnite, we will say that Superdata’s reports do not align with reality.” In response, Superdata told Games Industry that it stands behind its reports, whose data is based on “a proven methodology and validation process.”